FF8/Field/Script/Opcodes/175 UNKNOWN10

From Final Fantasy Inside
< FF8‎ | Field‎ | Script‎ | Opcodes
Revision as of 12:36, 4 April 2018 by my_wiki>BukTop (2 revisions imported)
  • Opcode: 0x175
  • Short name: UNKNOWN10
  • Long name: (?)

Argument

none

Stack

none

Description

I think this pushes the current sample time of the playing music track (or something like that) into temporary variable 0. UNKNOWN10 is always called just before a map transition, and after the transition, the variables storing the result (bytes 458 and 459) are the parameter of MUSICSKIP.