FF8/FileFormat PMP
From Final Fantasy Inside
< FF8
Revision as of 12:36, 4 April 2018 by my_wiki>BukTop (3 revisions imported)
By myst6re.
Particle Data
When this file is empty, it is only 4 bytes = 0x20202020
. Else:
Offset | Size | Data |
---|---|---|
0 | 2 bytes | Unknown |
2 | 2 bytes | Unknown |
4 | 512 bytes | 16 palettes |
516 | Varies | Image Data |
Palettes
16 palettes of 16 colors in native PSX format (R5G5B5 with one mask bit).
Image Data
The actual image data can be read as a single 256 pixels wide image, the height depends on the size of the data (height = dataSize / 128
).