FF8/FileFormat b0wave

From Final Fantasy Inside
< FF8
Revision as of 13:06, 21 April 2016 by my_wiki>MaKiPL

By MaKiPL


b0wave.dat is file containing one 4BPP TIM texture with magic animation sequence, AKAO frame and unknown data, which structure is just like a9btlfnt.bft. Current structure:

Offset Name Description
0 Number of sections Number of pointers in file
4 Texture offset (4BPP TIM) Pointer to TIM texture in file (global)
8 Unknown section Pointer to Unknown section.
12 AKAO Pointer to AKAO frame inside file.
16 EOF Total size (EOF)
  • Pointers and EOF are uint32.

AKAO frame holds "win" music.

Unknown section

Offset Name Description
0 Number of files? Number of pointers in sub-section?
4 Pointer to texture Pointer to TIM texture (relative)
8 UNKNOWN UNKNOWN