FF7/Battle and growth data

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Revision as of 00:46, 18 October 2007 by my_wiki>M4v3R (Initial page)
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Contents

Kernel.bin section 3

This file contains a bunch of information about character growth and battles. Table below explains it all (credits go to Terence F. for this).

General data layout

Table 1: Section 3 of kernel.bin description
Offset Length Description
0x0000 56 bytes Character data: Cloud (see below)
0x0038 56 bytes Character data: Barret
0x0070 56 bytes Character data: Tifa
0x00A8 56 bytes Character data: Aeris
0x00E0 56 bytes Character data: Red XIII
0x0118 56 bytes Character data: Yuffie
0x0150 56 bytes Character data: Cait Sith
0x0188 56 bytes Character data: Vincent
0x01C0 56 bytes Character data: Cid
0x01F8 12 x 1 byte Random bonus to primary stats
0x0204 12 x 1 byte Random bonus % to HP
0x0210 12 x 1 byte Random bonus % to MP
0x021C 37 x 16 bytes Primary stat curve 0 - 36 (see below)
0x046C 9 x 16 bytes HP stat curve 37 - 45 (Base * 40)
0x04FC 9 x 16 bytes MP stat curve 46 - 54 (Base * 2)
0x058C 9 x 16 bytes EXP stat curve 55 - 63 (Gradient is quadratic, no Base)
0x61C 1508 bytes Character AI data (see below)
0xC00 540 bytes FF padding
0xE1C 256 bytes Random number look-up table (all numbers from 0-256 are here)
0xF1C 64 bytes Scene.bin look-up table (see below)
0xF5C 56 bytes Spell order from Magic menu in battles

Character data record

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Stat curve record

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Character AI data

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Scene.bin Look-up file

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