FF7/Field/Script/Opcodes/B2 MSPED
From Final Fantasy Inside
< FF7 | Field | Script | Opcodes
Revision as of 14:43, 12 November 2020 by Dangarfield (talk | contribs)
- Opcode: 0xB2
- Short name: MSPED
- Long name: Movement Speed (16-bit)
Memory layout
0xD7 | B | S |
---|
Arguments
- const UByte B: Bank to retrieve R, or zero if R is specified as a literal value.
- const UShort S: Speed value (8-bit fixed point).
Description
Set speed of movement for MOVE-type opcodes.
Default value = 1024 -> relative movement time scale 1
MSPED 512 -> relative movement time scale 0.5
MSPED 2048 -> relative movement time scale 2