FF7/WorldMap Module/Script/Opcodes/321
From Final Fantasy Inside
< FF7 | WorldMap Module | Script | Opcodes
- Opcode: 0x321
- Name: unknown
- Two-word opcode: No
Parameters
Location | Name | Description |
---|---|---|
Stack | Unknown | Unknown |
Notes
Appears to be used to set the active entity's direction to face a given point number. Used to ensure, when entering the edge of gold saucer desert, that the player goes away from the desert and not towards it (by facing Cloud towards it, then rotating him 180 degrees)
Uses data from atn table (this function uses some sketchy conditional pop, looks like a misguided bugfix, this could be one of the reasons for the reset stack hack)