FF7/Field/Script/Opcodes/9C 2BYTE

From Final Fantasy Inside
< FF7‎ | Field‎ | Script‎ | Opcodes
  • Opcode: 0x9C
  • Short name: 2BYTE
  • Long name: Two Byte Value

Memory layout

0x9C B1 / B2 B3 D L H

Arguments

  • const Bit[4] B1: Destination bank.
  • const Bit[4] B2: Bank to retrieve L, or zero if L is specified as a literal value.
  • const UByte B3: Bank to retrieve H, or zero if H is specified as a literal value.
  • const UByte D: Destination address.
  • const UByte L: Low byte, or address to retrieve value if B2 is non-zero.
  • const UByte H: High byte, or address to retrieve value if B3 is non-zero.

Description

Constructs and stores a two-byte value from two seperate one-byte values. The low and high bytes of the two-byte word may be taken from existing values from memory, or specified as a value (or both).