Changes
From Final Fantasy Inside
no edit summary
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
! width="40" | 0x16
! width="4050" | ''B B1 / 0B2''
! width="40" | ''A''
! width="40" | ''V''
==== Arguments ====
* '''const Bit[4]''' ''BB1'': Memory First memory bank to access.* '''const Bit[4]''' ''0B2'': ZeroSecond memory bank to access.* '''const UShort''' ''A'': Address , from the first bank, of the value to retrieve.* '''const Short''' ''V'': Unsigned value to compare the retrieved value to, or address from the second bank of the value to retrieve.
* '''const UByte''' ''C'': Type of comparison to perform.
* '''const UByte''' ''E'': Amount to jump if the comparison does not hold.