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From Final Fantasy Inside

FF7/Field/Script/Opcodes/30 IFKEY

35 bytes added, 04:49, 9 September 2006
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Arguments
==== Arguments ====
* '''const UByteBit[4]''' ''B'': Which button to check for.* '''const Bit[4]''' ''0'': Zero.
* '''const UByte''' ''C'': Condition of button.
* '''const UByte''' ''A'': Amount to jump if comparison is false.