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FF7/Field/Script/Opcodes/C8 PRTYP

24 bytes added, 18:13, 24 March 2018
Created page with "* Opcode: '''0xC8''' * Short name: '''PRTYP''' * Long name: Party Add ==== Memory layout ==== {| style="border: 1px solid black; border-collapse: collapse" border="1" cell..."
* Long name: Party Add
==== Memory layout ==== {| style="border: 1px solid black; border-collapse: collapse" border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
! width="40" | 0xC8
! width="40" | ''C''
|}
==== Arguments ====
* '''const UByte''' ''C''<nowiki>: Character ID to add.</nowiki>
==== Description ====
Adds a character to the party, given by ''C''. The character is added in the first given empty party slot (which can be set by [[FF7/Field/Script/Opcodes/CA PRTYECA_PRTYE|PRTYE]] and an argument of FE for a slot). If there are no party members, the newly added character is the leader; if there is only the leader in the party, the newly added character occupies the second slot; if there are two members, the character occupies the last remaining slot. If the opcode is used when there is already a full party (with three members), the newly added party member occupies the last slot, overwriting the party member already there.
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