Changes
From Final Fantasy Inside
→KERNEL.BIN - Section 5: Item data format
|style="background:rgb(255,255,255);" align="center" | 0x0E
|style="background:rgb(255,255,255);" | 1 byte
|style="background:rgb(255,255,255);" colspan="2" | [[FF7/Damage_Calculation| Damage Calculation Method (More soon)]]
|-
|style="background:rgb(255,255,255);" align="center" | 0x0F