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From Final Fantasy Inside

FF7/Kernel/Kernel.bin

2,944 bytes removed, 12:00, 20 July 2005
m
Changed wiki table format a bit
The KERNEL.BIN file consists of the following sections.
{| border="01" cellspacing="1" cellpadding="3" stylealign="background: rgb(0,0,0)center" alignstyle="centerborder: 1px solid black; border-collapse: collapse;"
! style="background:rgb(204,204,204)" align="center" | File
! style="background:rgb(204,204,204)" | Data
! style="background:rgb(204,204,204)" | Offset
|-
|style="background:rgb(255,255,255)" align="center" | 1|style="background:rgb(255,255,255)" | [[FF7/Command data|Command data]]|style="background:rgb(255,255,255)" | 0x0006
|-
|style="background:rgb(255,255,255)" align="center" | 2|style="background:rgb(255,255,255)" | [[FF7/Attack data|Attack data]]|style="background:rgb(255,255,255)" | 0x0086
|-
|style="background:rgb(255,255,255)" align="center" | 3|style="background:rgb(255,255,255)" | [[FF7/Savemap|Savemap]]|style="background:rgb(255,255,255)" | 0x063A
|-
|style="background:rgb(255,255,255)" align="center" | 4|style="background:rgb(255,255,255)" | [[FF7/Character starting stats|Character starting stats]]|style="background:rgb(255,255,255)" | 0x0F7F
|-
|style="background:rgb(255,255,255)" align="center" | 5|style="background:rgb(255,255,255)" | [[FF7/Item data|Item data]]|style="background:rgb(255,255,255)" | 0x111B
|-
|style="background:rgb(255,255,255)" align="center" | 6|style="background:rgb(255,255,255)" | [[FF7/Weapon data|Weapon data]]|style="background:rgb(255,255,255)" | 0x137A
|-
|style="background:rgb(255,255,255)" align="center" | 7|style="background:rgb(255,255,255)" | [[FF7/Armor data|Armor data]]|style="background:rgb(255,255,255)" | 0x1A30
|-
|style="background:rgb(255,255,255)" align="center" | 8|style="background:rgb(255,255,255)" | [[FF7/Accessory data|Accessory data]]|style="background:rgb(255,255,255)" | 0x1B73
|-
|style="background:rgb(255,255,255)" align="center" | 9|style="background:rgb(255,255,255)" | [[FF7/Materia data|Materia data]]|style="background:rgb(255,255,255)" | 0x1C11
|-
|style="background:rgb(255,255,255)" align="center" | 10|style="background:rgb(255,255,255)" | Command descriptions|style="background:rgb(255,255,255)" | 0x1F32
|-
|style="background:rgb(255,255,255)" align="center" | 11|style="background:rgb(255,255,255)" | Magic descriptions|style="background:rgb(255,255,255)" | 0x2199
|-
|style="background:rgb(255,255,255)" align="center" | 12|style="background:rgb(255,255,255)" | Item descriptions|style="background:rgb(255,255,255)" | 0x28D4
|-
|style="background:rgb(255,255,255)" align="center" | 13|style="background:rgb(255,255,255)" | Weapon descriptions|style="background:rgb(255,255,255)" | 0x2EE2
|-
|style="background:rgb(255,255,255)" align="center" | 14|style="background:rgb(255,255,255)" | Armor descriptions|style="background:rgb(255,255,255)" | 0x307B
|-
|style="background:rgb(255,255,255)" align="center" | 15|style="background:rgb(255,255,255)" | Accessory descriptions|style="background:rgb(255,255,255)" | 0x315F
|-
|style="background:rgb(255,255,255)" align="center" | 16|style="background:rgb(255,255,255)" | Materia descriptions|style="background:rgb(255,255,255)" | 0x3384
|-
|style="background:rgb(255,255,255)" align="center" | 17|style="background:rgb(255,255,255)" | Key Item descriptions|style="background:rgb(255,255,255)" | 0x3838
|-
|style="background:rgb(255,255,255)" align="center" | 18|style="background:rgb(255,255,255)" | Command Names|style="background:rgb(255,255,255)" | 0x3BE2
|-
|style="background:rgb(255,255,255)" align="center" | 19|style="background:rgb(255,255,255)" | Magic Names|style="background:rgb(255,255,255)" | 0x3CCA
|-
|style="background:rgb(255,255,255)" align="center" | 20|style="background:rgb(255,255,255)" | Item Names|style="background:rgb(255,255,255)" | 0x4293
|-
|style="background:rgb(255,255,255)" align="center" | 21|style="background:rgb(255,255,255)" | Weapon Names|style="background:rgb(255,255,255)" | 0x4651
|-
|style="background:rgb(255,255,255)" align="center" | 22|style="background:rgb(255,255,255)" | Armor Names|style="background:rgb(255,255,255)" | 0x4B02
|-
|style="background:rgb(255,255,255)" align="center" | 23|style="background:rgb(255,255,255)" | Accessory Names|style="background:rgb(255,255,255)" | 0x4C4B
|-
|style="background:rgb(255,255,255)" align="center" | 24|style="background:rgb(255,255,255)" | Materia Names|style="background:rgb(255,255,255)" | 0x4D90
|-
|style="background:rgb(255,255,255)" align="center" | 25|style="background:rgb(255,255,255)" | Key Item Names|style="background:rgb(255,255,255)" | 0x5040
|-
|style="background:rgb(255,255,255)" align="center" | 26|style="background:rgb(255,255,255)" | Battle and Battle-Screen Text|style="background:rgb(255,255,255)" | 0x5217
|-
|style="background:rgb(255,255,255)" align="center" | 27|style="background:rgb(255,255,255)" | Summon Attack Names|style="background:rgb(255,255,255)" | 0x5692
|}
 
 
 
== The KERNEL2.BIN Archive ==
On the PC version there exists a secondary kernel archive called KERNEL2.BIN. This archive contains only sections 10-27 (Text data) of KERNEL.BIN. The data was ungzipped from the original archive, concatenated together, and then LZSed into a single archive with a 4 byte header giving the length of the file.
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