Changes
From Final Fantasy Inside
→KERNEL.BIN - Section 6: Weapon data format
|style="background:rgb(255,255,255);" align="center" | 0x02
|style="background:rgb(255,255,255);" | 1 byte
|style="background:rgb(255,255,255);" colspan="2" | [[FF7/DamageFormula| Damage formula]]
|-
|style="background:rgb(204,204,255)" align="center" colspan="2" rowspan="10" |