Changes
From Final Fantasy Inside
→KERNEL.BIN - Section 6: Weapon data format
|style="background:rgb(255,255,255);" colspan="2" | Weapon Attack
|-
|style="background:rgb(255,255,204255);" align="center" | 0x05|style="background:rgb(255,255,204255);" | 1 byte|style="background:rgb(255,255,204255);" colspan="2" | [[FF7/Status_Effects| Status Attack ]] (index of status bit)
|-
|style="background:rgb(255,255,255);" align="center" | 0x06