Changes
From Final Fantasy Inside
→KERNEL.BIN - Section 6: Weapon data format
|style="background:rgb(255,255,255);" align="center" | 0x03
|style="background:rgb(255,255,255);" | 1 byte
|style="background:rgb(255,255,255);" colspan="2" | Hit Chance%Not Used. Always 0xFF.
|-
|style="background:rgb(255,255,255);" align="center" | 0x04