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Changes

From Final Fantasy Inside

FF7/Weapon data

No change in size, 10:28, 17 August 2009
KERNEL.BIN - Section 6: Weapon data format
|style="background:rgb(255,255,204);" colspan="2" | Alignment. Always 0xFF.
|-
|style="background:rgb(255,255,204255);" align="center" | 0x0B|style="background:rgb(255,255,204255);" | 1 byte|style="background:rgb(255,255,204255);" colspan="2" | Mask for access high sound id (0x100+).
|-
|style="background:rgb(255,255,255);" align="center" | 0x0C
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