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Changes

From Final Fantasy Inside

FF7/WorldMap Module

160 bytes added, 07:28, 25 October 2010
Triangle
| Coordinate v in texture for vertex 2
|-
| 2 bytes''9 bits''| ''Texture (see below)''|-| ''7 bits''| ''Location (message ID that will be displayed in the menu and savegames)''
|}
uint8 Vertex1Index;
uint8 Vertex2Index;
''uint8 WalkabilityInfo:5;'' ''uint8 Unknown:3;''
uint8 uVertex0, vVertex0;
uint8 uVertex1, vVertex1;
uint8 uVertex2, vVertex2;
''uint16 TextureInfo:9;'' ''uint16 Location:7;''
} WorldMeshTriangle;
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