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From Final Fantasy Inside
Created page with "* Opcode: '''0x118''' * Name: push byte from bank0 * Two-word opcode: Yes ==== Parameters ==== {| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; ..."
* Opcode: '''0x118'''
* Name: push byte from bank0
* Two-word opcode: Yes
==== Parameters ====
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse; text-align:center"
! style="background:rgb(204,204,204)" align="center" | Location
! style="background:rgb(204,204,204)" align="center" | Name
! style="background:rgb(204,204,204)" align="center" | Description
|-
| Code
| Address
| Byte address in bank
|}
==== Notes ====
Pushes the byte at Address from bank0 (Bank 1 in the [[FF7/Savemap|Savemap]]).
This is a valid parameter to the [[FF7/WorldMap_Module/Script/Opcodes/0e0|write bank opcode]].
* Name: push byte from bank0
* Two-word opcode: Yes
==== Parameters ====
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse; text-align:center"
! style="background:rgb(204,204,204)" align="center" | Location
! style="background:rgb(204,204,204)" align="center" | Name
! style="background:rgb(204,204,204)" align="center" | Description
|-
| Code
| Address
| Byte address in bank
|}
==== Notes ====
Pushes the byte at Address from bank0 (Bank 1 in the [[FF7/Savemap|Savemap]]).
This is a valid parameter to the [[FF7/WorldMap_Module/Script/Opcodes/0e0|write bank opcode]].