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FF7/WorldMap Module/Script/Opcodes/300

807 bytes added, 10:17, 5 August 2014
Created page with "* Opcode: '''0x300''' * Name: set active entity from model id * Two-word opcode: No ==== Parameters ==== {| border="1" cellspacing="1" cellpadding="3" style="border: 1px sol..."
* Opcode: '''0x300'''
* Name: set active entity from model id
* Two-word opcode: No

==== Parameters ====

{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse; text-align:center"
! style="background:rgb(204,204,204)" align="center" | Location
! style="background:rgb(204,204,204)" align="center" | Name
! style="background:rgb(204,204,204)" align="center" | Description
|-
| Stack
| Model ID
| Model to set as active entity
|}

==== Notes ====

Sets the active entity for this context to the entity representing the specified model. The chosen entity remains the active entity until a new entity is selected or the function returns.

This function does extra work that could be some kind of initialization routine. There might be more to this instruction.
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