Changes
From Final Fantasy Inside
Created page with "* Opcode: '''0x064''' * Short name: '''AMESW''' * Long name: Animate, Message, and Wait ==== Argument ==== none ==== Stack ==== ''Animation ID'' ''Field message ID'' ''(?)'..."
* Opcode: '''0x064'''
* Short name: '''AMESW'''
* Long name: Animate, Message, and Wait
==== Argument ====
none
==== Stack ====
''Animation ID''
''Field message ID''
''(?)''
''(?)''
AMESW call
==== Description ====
Call one of this entity's animations, then pop up a message window and wait for the player to hit "ok."
==== Notes ====
Parameter 3 seems frame related, in some other MES calls it's the wait time, but AMESW waits indefinitely for player input.
Parameter 4 is probably also frame related, but I don't know how.
* Short name: '''AMESW'''
* Long name: Animate, Message, and Wait
==== Argument ====
none
==== Stack ====
''Animation ID''
''Field message ID''
''(?)''
''(?)''
AMESW call
==== Description ====
Call one of this entity's animations, then pop up a message window and wait for the player to hit "ok."
==== Notes ====
Parameter 3 seems frame related, in some other MES calls it's the wait time, but AMESW waits indefinitely for player input.
Parameter 4 is probably also frame related, but I don't know how.