Changes
From Final Fantasy Inside
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|style="background:rgb(255,255,204)" | Unknown
|-
|-
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| 100
| Triggers
|}
== Range data ==
Gives the limits of the camera when moving.
typedef struct {
qint16 top;
qint16 bottom;
qint16 right;
qint16 left;
} Range;
== Gateways data ==
Passage between fields.<br/>
For each gateway:
| 18
| 2
| Field ID(or 0x7FFF if unused gate)
|-
|style="background:rgb(255,255,204)" | 20
|style="background:rgb(255,255,204)" | 4 * 2
|style="background:rgb(255,255,204)" | Unknown (or 0xF7FF0x7FFF)
|-
|style="background:rgb(255,255,204)" | 28
== Triggers data ==
Doors interactions.<br/>
For each trigger:
| 12
| 1
| Door ID (or 0xff0xFF)
|-
| 13