Changes
From Final Fantasy Inside
Added file structure
By MaKiPL
----
b0wave.dat is file containing one 4BPP TIM texture with magic animation sequence, AKAO frame and unknown data which structure is just like a9btln.fnt. Current structure:
'''Header:'''
{| border="1" cellspacing="1" cellpadding="3" align="center" style="border: 1px solid black; border-collapse: collapse;"
! style="background:rgb(204,204,204)" | Name
! style="background:rgb(204,204,204)" | Offset
! style="background:rgb(204,204,204)" | Description
|-
| Number of sections
| 0
| Number of pointers in file
|-
| Texture offset (4BPP TIM)
| 3
| Pointer to TIM texture in file (global)
|-
| Unknown section
| 7
| Pointer to unknown section. Data structure is similar to a9btln.fnt
|-
| AKAO
| 11
| Pointer to AKAO frame inside file.
|-
| EOF
| 15
| Total size (EOF)
|}
----
b0wave.dat is file containing one 4BPP TIM texture with magic animation sequence, AKAO frame and unknown data which structure is just like a9btln.fnt. Current structure:
'''Header:'''
{| border="1" cellspacing="1" cellpadding="3" align="center" style="border: 1px solid black; border-collapse: collapse;"
! style="background:rgb(204,204,204)" | Name
! style="background:rgb(204,204,204)" | Offset
! style="background:rgb(204,204,204)" | Description
|-
| Number of sections
| 0
| Number of pointers in file
|-
| Texture offset (4BPP TIM)
| 3
| Pointer to TIM texture in file (global)
|-
| Unknown section
| 7
| Pointer to unknown section. Data structure is similar to a9btln.fnt
|-
| AKAO
| 11
| Pointer to AKAO frame inside file.
|-
| EOF
| 15
| Total size (EOF)
|}