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FF8/WorldMap charaone
15 bytes removed
,
17:27, 16 February 2019
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section 12 (arg4 == 0x12)
| 0x00
| short
|
Idle
X offset
|-
| 0x02
| short
|
Idle
Z offset
|-
| 0x04
| short
|
Idle
Y (up) offset
|-
| 0x06 + (boneID*6)
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