Anonymous

Changes

From Final Fantasy Inside

FF9/File/0x0A

2,250 bytes added, 12:39, 5 December 2008
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| style="background:rgb(204,204,204);" | Description
| style="background:rgb(249,203,81);" | Not used, or zero ????
| style="background:rgb(255,255,255);" | local coordinate Y[for drawning], from block position | style="background:rgb(255,255,255);" | local coordinate X[for drawning], from block position
|}
 
 
8 bytes values:
 
{| border="0" cellspacing="1" cellpadding="3" style="background: rgb(0,0,0)" align="center"
! style="background:rgb(204,204,204);" | Offset
! style="background:rgb(255,255,255);" align="center" | 0x00-0x08 bits
! style="background:rgb(255,255,255);" align="center" | 0x09-0x0E bits
! style="background:rgb(255,255,255);" align="center" | 0x0F bit
! style="background:rgb(255,255,255);" align="center" | 0x10-0x13 bits
! style="background:rgb(255,255,255);" align="center" | 0x14-0x15 bits
! style="background:rgb(255,255,255);" align="center" | 0x16-0x17 bits
! style="background:rgb(255,255,255);" align="center" | 0x18-0x1F bits
! style="background:rgb(255,255,255);" align="center" | 0x20-0x27 bits
! style="background:rgb(255,255,255);" align="center" | 0x28-0x3B bits
! style="background:rgb(255,255,255);" align="center" | 0x3C bit
! style="background:rgb(255,255,255);" align="center" | 0x3D-0x3F bits
|-
| style="background:rgb(204,204,204);" | Size
| style="background:rgb(255,255,255);" | 9 bits
| style="background:rgb(255,255,255);" | 6 bits
| style="background:rgb(255,255,255);" | 1 bit
| style="background:rgb(255,255,255);" | 4 bits
| style="background:rgb(255,255,255);" | 2 bits
| style="background:rgb(255,255,255);" | 2 bits
| style="background:rgb(255,255,255);" | 8 bits
| style="background:rgb(255,255,255);" | 8 bits
| style="background:rgb(255,255,255);" | 20 bits
| style="background:rgb(255,255,255);" | 1 bit
| style="background:rgb(255,255,255);" | 3 bits
|-
| style="background:rgb(204,204,204);" | Description
| style="background:rgb(255,255,255);" | CLUT ID Y
| style="background:rgb(255,255,255);" | CLUT ID X
| style="background:rgb(255,255,255);" | Page Y
| style="background:rgb(255,255,255);" | Page X
| style="background:rgb(255,255,255);" | TP
| style="background:rgb(255,255,255);" | ABR
| style="background:rgb(255,255,255);" | v
| style="background:rgb(255,255,255);" | u
| style="background:rgb(255,255,255);" | ??????
| style="background:rgb(255,255,255);" | Packet type (0: 0x7C, 1: 0x7E)
| style="background:rgb(255,255,255);" | ??????
|}
 
if packet type is 0x7C, then tile is 16x16 sprite, else if type is 0x7E, packet is ???transparent??? 16x16 sprite.
Anonymous user