Changes
From Final Fantasy Inside
→Battle model header
=== Battle model header ===
The header section is a sequence of little endian 32 bit unsigned integers. The first integer (entitled SectionCount) contains the number of pointers offset from the begining beginning of the file. The remaining integers are SectionCount number of pointers.
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<td style="vertical-align: top;">Varies<br>
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<td style="vertical-align: top;">Battle weapon models for characters go here they have the indentical identical format as to the first section, save they do not have textured polygons<br>
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