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From Final Fantasy Inside
Add opcode description
* Opcode: '''0x333'''
* Name: unknownrotate current entity to model
* Two-word opcode: No
|-
| Stack
| UnknownModel ID| UnknownModel to which current entity model should be rotated towards
|-
| Stack
| UnknownAngle offset| UnknownAdditional rotation after rotating towards the model, 0 means no rotation, 128 means turning its back to the model
|}
==== Notes ====