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FF7/DamageFormula
3 bytes added
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15:01, 11 October 2011
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Damage Calculations:
That didn't make much sense, did it?
:Damage = Damage * (0x5DE8BF / 100)?
:If
Attack
attacker
is
Small
Mini'd
: Damage = 0
:Damage = Max( Damage * [3841..4096] / 4096 , 1 )
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