Anonymous

Changes

From Final Fantasy Inside

FF7/Field/BSX

8 bytes added, 19:12, 23 August 2012
Models Section
u16 offset_control; // Relative offset to one byte stream for every packet with texture.
u16 buffer_size; // Relative offset to ?
u16 u32 offset_vertex; // Offset to skeleton data section u16 offset_unknown; // Offset , substract by 0x80000000 to ?obtain the right offset
u32 offset_prec; // Offset to ?
}
Anonymous user