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Changes

From Final Fantasy Inside

FF7/Field/Camera Matrix

19 bytes added, 12:17, 24 July 2012
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|style="background:rgb(255,255,255)" | Camera Vector Z axis
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|style="background:rgb(255,255,204255)" | 0x12|style="background:rgb(255,255,204255)" | 2 bytes|style="background:rgb(255,255,204255)" | UnknownCamera Vector Z.z (copy)
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|style="background:rgb(255,255,255)" | 0x14
|style="background:rgb(255,255,255)" | Camera Space Z position
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|style="background:rgb(255,255,204255)" | 0x20|style="background:rgb(255,255,204255)" | 4 bytes|style="background:rgb(255,255,204255)" | Unknown''Blank''
|-
|style="background:rgb(255,255,255)" | 0x24
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