FF7/Field/Script/Opcodes/F5 MULCK

From Final Fantasy Inside
< FF7‎ | Field‎ | Script‎ | Opcodes
  • Opcode: 0xF5
  • Short name: MULCK
  • Long name: Music Lock

Memory layout

0xF5 S

Arguments

  • const UByte S: Lock on/off (1/0, respectively).

Description

Locks the MUSIC to the current selection. Subsequent calls to change the music will fail unless a corresponding MULCK set to 0 is executed.