FF7/WorldMap Module/Script/Opcodes/302
From Final Fantasy Inside
< FF7 | WorldMap Module | Script | Opcodes
- Opcode: 0x302
- Name: set player entity
- Two-word opcode: No
Parameters
Location | Name | Description |
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Notes
This instruction will make the current active entity the "player" entity, any instructions that operate on the player entity will now affect this entity instead. Probably affects camera and controls but this has not yet been verified.