FF7/WorldMap Module/Script/Opcodes/30b
From Final Fantasy Inside
< FF7 | WorldMap Module | Script | Opcodes
- Opcode: 0x30b
- Name: set active entity y offset
- Two-word opcode: No
Parameters
Location | Name | Description |
---|---|---|
Stack | Y | Y offset to apply to the model |
Notes
Applies an offset to the Y position of the model associated with the current active entity.