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From Final Fantasy Inside

FF7/Field/Script/Opcodes/B2 MSPED

512 bytes added, 18:49, 4 December 2007
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* Opcode: '''0xB2'''
* Short name: '''MSPED'''
* Long name: Movement Speed (16-bit)

==== Memory layout ====
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
! width="40" | 0xD7
! width="40" | ''B''
! width="80" | ''S''
|}

==== Arguments ====

* '''const UByte''' ''B'': Bank to retrieve ''R'', or zero if ''R'' is specified as a literal value.
* '''const UShort''' ''S'': Speed value.

==== Description ====

Set speed of movement for MOVE-type opcodes.
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