Changes
From Final Fantasy Inside
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* Opcode: '''0xBD'''
* Short name: '''ASPED'''
* Long name: Animation Speed
==== Memory layout ====
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
! width="40" | 0xBD
! width="40" | ''B''
! width="80" | ''S''
|}
==== Arguments ====
* '''const UByte''' ''B'': Bank to retrieve direction value, or zero if it is specified as a literal value.
* '''const UShort''' ''S'': Speed of animation.
==== Description ====
Set global model animation speed. Lager the value - faster all animation played by this model.
* Short name: '''ASPED'''
* Long name: Animation Speed
==== Memory layout ====
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
! width="40" | 0xBD
! width="40" | ''B''
! width="80" | ''S''
|}
==== Arguments ====
* '''const UByte''' ''B'': Bank to retrieve direction value, or zero if it is specified as a literal value.
* '''const UShort''' ''S'': Speed of animation.
==== Description ====
Set global model animation speed. Lager the value - faster all animation played by this model.