Changes
From Final Fantasy Inside
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* Opcode: '''0xC9'''
* Short name: '''PRTYM'''
* Long name: Party Remove
==== Memory layout ====
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
! width="40" | 0xC9
! width="40" | ''C''
|}
==== Arguments ====
* '''const UByte''' ''C'': Character ID to remove.
==== Description ====
Moves the specified character out of your party, if they are currently in it to begin with. If not, this has no effect.
==== Character IDs ====
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
! style="background:rgb(204,204,204)" width="40" | ID
! style="background:rgb(204,204,204)" width="100" | Character
|-
| align="center" | 0
| Cloud
|-
| align="center" | 1
| Tifa
|-
| align="center" | 2
| Barret
|-
| align="center" | 3
| Aeris
|-
| align="center" | 4
| Yuffie
|-
| align="center" | 5
| Red XIII
|-
| align="center" | 6
| Cait Sith
|-
| align="center" | 7
| Cid
|-
| align="center" | 8
| Vincent
|-
|}
* Short name: '''PRTYM'''
* Long name: Party Remove
==== Memory layout ====
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
! width="40" | 0xC9
! width="40" | ''C''
|}
==== Arguments ====
* '''const UByte''' ''C'': Character ID to remove.
==== Description ====
Moves the specified character out of your party, if they are currently in it to begin with. If not, this has no effect.
==== Character IDs ====
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
! style="background:rgb(204,204,204)" width="40" | ID
! style="background:rgb(204,204,204)" width="100" | Character
|-
| align="center" | 0
| Cloud
|-
| align="center" | 1
| Tifa
|-
| align="center" | 2
| Barret
|-
| align="center" | 3
| Aeris
|-
| align="center" | 4
| Yuffie
|-
| align="center" | 5
| Red XIII
|-
| align="center" | 6
| Cait Sith
|-
| align="center" | 7
| Cid
|-
| align="center" | 8
| Vincent
|-
|}