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FF7/Field/Script/Opcodes/CC IFMEMBQ

10 bytes removed, 05:18, 23 May 2019
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* Opcode: '''0xCC'''
* Short name: '''IFMEMBQ'''
* Long name: If Character Party Member Available
==== Memory layout ====
==== Arguments ====
* '''const UByte''' ''C'': [[FF7/Field/Script/Character ID Table|Character ID]] to check.
* '''const UByte''' ''A'': Amount to jump if comparison is false.