Changes
From Final Fantasy Inside
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* Opcode: '''0xDD'''
* Short name: '''ANIMB'''
* Long name: Stop Animation.
==== Memory layout ====
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
! width="40" | 0xDD
|}
==== Arguments ====
None.
==== Description ====
Stop current playing animation in the current frame (set current frame as last frame). Model will stay in this last frame until next animation is not activated.
* Short name: '''ANIMB'''
* Long name: Stop Animation.
==== Memory layout ====
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
! width="40" | 0xDD
|}
==== Arguments ====
None.
==== Description ====
Stop current playing animation in the current frame (set current frame as last frame). Model will stay in this last frame until next animation is not activated.