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FF7/Field/Script/Opcodes/E4 BGCLR

632 bytes added, 02:44, 12 September 2006
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* Opcode: '''0xE4'''
* Short name: '''BGCLR'''
* Long name: Background Clear

==== Memory layout ====
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
! width="40" | 0xE4
! width="40" | ''B''
! width="40" | ''A''
|}

==== Arguments ====

* '''const UByte''' ''B'': Bank to retrieve ''A'', or zero if ''A'' is specified as a literal.
* '''const UByte''' ''A'': The ID of the background area to clear, as specified in the background's sprite.

==== Description ====

Hides all portions of background whose sprite specifies that it belongs to the background area given by ''A''.