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Changes

From Final Fantasy Inside

FF7/Item data

9 bytes added, 12:40, 11 August 2009
KERNEL.BIN - Section 5: Item data format
|-
|style="background:rgb(255,255,255);" align="center" | 0x0A
|style="background:rgb(255,255,255);" | 1 byte2 bytes
|style="background:rgb(255,255,255);" colspan="2" | Restriction Mask (If the following bits are 0)
|-
|style="background:rgb(255,255,255);" | Can be used in Menu Out of Battle
|-
|style="background:rgb(255,255,255);" align="center" | 0x0B0x0C
|style="background:rgb(255,255,255);" | 1 bytes
|style="background:rgb(255,255,255);" colspan="2" | [[FF7/Targeting_DataBattle/Targeting Data|Item TargetFlags]]
|-
|style="background:rgb(255,255,255);" align="center" | 0x0D
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