Changes
From Final Fantasy Inside
== TEX Texture Data Format for PC by [[User:MirixMirex|MirixMirex]] ==
FF7 PC texture consists of header, an optional palette and bitmap data. Usually data are stored like palletized picture, with bitmap pixels referencing to palette. Color 0 (in palette its usually black) is usually used as transparent color.
<table CELLSPACING="0" style="margin-bottom: 0px;">
<tr celspan
<tr>
<th style="border: 1px solid rgb(0, 0, 0); vertical-align: middle; width: 51px; height: 26px; background-color: rgb(230, 230, 230);">
<th style="border: 1px solid rgb(0, 0, 0); vertical-align: middle; width: 222px; height: 26px; background-color: rgb(230, 230, 230);">
Description </th>
</tr>
<tr celspan>
<td colspan="3" style="border-style: solid solid solid none; border-color: rgb(0, 0, 0); border-width: 1px; width: 348px; height: 25px;">
<center> Header </center> </td>
</tr>
<td style="border-style: solid none solid solid; border-color: rgb(0, 0, 0); border-width: 1px; vertical-align: top; width: 51px; height: 25px;">
</td><td colspan="2" style="border-style: solid solid solid none; border-color: rgb(0, 0, 0); border-width: 1px; width: 348px; height: 25px;">
</tr>