Changes
From Final Fantasy Inside
→KERNEL.BIN - Section 6: Weapon data format
|style="background:rgb(255,255,204);" colspan="2" | Alignment. Always 0xFF.
|-
|style="background:rgb(255,255,204255);" align="center" | 0x0B|style="background:rgb(255,255,204255);" | 1 byte|style="background:rgb(255,255,204255);" colspan="2" | Mask for access high sound id (0x100+).
|-
|style="background:rgb(255,255,255);" align="center" | 0x0C