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From Final Fantasy Inside

FF7/WorldMap Module/Script/Opcodes/30e

654 bytes added, 17:35, 5 August 2014
Created page with "* Opcode: '''0x30e''' * Name: active entity play animation * Two-word opcode: No ==== Parameters ==== {| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid ..."
* Opcode: '''0x30e'''
* Name: active entity play animation
* Two-word opcode: No

==== Parameters ====

{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse; text-align:center"
! style="background:rgb(204,204,204)" align="center" | Location
! style="background:rgb(204,204,204)" align="center" | Name
! style="background:rgb(204,204,204)" align="center" | Description
|-
| Stack
| Animation ID
| Animation to play
|-
| Stack
| Loop
| Boolean value
|}

==== Notes ====

Plays the specified animation for the active entity, Loop flag determines whether the animation should play once or loop indefinitely.
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