Changes
From Final Fantasy Inside
Changing second variable to better define it's usage
|-
| Stack
| FieldId?
| Related to the WM* fields
|-
| Stack
| VariantScript Id?| Alternate destinationscenario? Or Script to execute?
|}
==== Notes ====
Transitions to the field module. The Field parameter seems to be the Field Id of the WM* field in which is used to exit fields and return to the world map.. There must be logic or a table somewhere that references the appropriate field map that it should jump to. The Variant /Script field is often 0, but sometimes it is 1, which indicates an alternate coordinate scenario to drop the player execute (for instance, the Chocobo Farm can be entered from the bottom or from the side). There must be logic a script somewhere that also defines these alternate coordinatesscenarios. I suspect the field mapping and alternate coordinates scripts are defined in the WM*.DAT files somewhere.