Changes
From Final Fantasy Inside
Created page with "* Opcode: '''0x030''' * Short name: '''CANIMEKEEP''' * Long name: Controlled animation, keep last frame ==== Argument ==== Model Animation ID ==== Stack ==== :''Last frame ..."
* Opcode: '''0x030'''
* Short name: '''CANIMEKEEP'''
* Long name: Controlled animation, keep last frame
==== Argument ====
Model Animation ID
==== Stack ====
:''Last frame of animation''
:''First frame of animation''
:'''CANIMEKEEP'''
==== Description ====
Play the range of frames of an animation, then freeze the model on the last frame played. Used to make a character perform "half an animation" and then finish the animation later in a script.
* Short name: '''CANIMEKEEP'''
* Long name: Controlled animation, keep last frame
==== Argument ====
Model Animation ID
==== Stack ====
:''Last frame of animation''
:''First frame of animation''
:'''CANIMEKEEP'''
==== Description ====
Play the range of frames of an animation, then freeze the model on the last frame played. Used to make a character perform "half an animation" and then finish the animation later in a script.