Changes
From Final Fantasy Inside
Created page with "* Opcode: '''0x085''' * Short name: '''CTURNL''' * Long name: Turn Character ==== Argument ==== none ==== Stack ==== : ''Angle to face'' : ''Duration of turn'' (frames..."
* Long name: Turn Character
==== Argument ====
none
==== Stack ==== : ''Angle to face'': ''Duration of turn'' (frames): '''CTURNL''' ==== Description ====
Turns this entity.
Note that Final Fantasy 8 uses 256 degree circles. Degrees 0 and 256 are defined as down, 64 right, 128 up, 192 left.
It's unknown how this is any different from [[FF8/Field/Script/Opcodes/084 CTURNR084_CTURNR|CTURNR]].