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Changes

From Final Fantasy Inside

FF7/Battle/Battle scenes

109 bytes added, 23:46, 17 August 2009
Enemy data format
| 0x0038
| 16 bytes
| Attack action script id (1 byte each).
|-
| 0x0048
| 32 bytes
| Enemy Attack ID's (2 bytes each).
|-
|style="background:rgb(255,255,204255)" | 0x0068|style="background:rgb(255,255,204255)" | 32 bytes|style="background:rgb(255,255,204255)" | Unknown dataEnemy Attacks [[FF7/Battle/Camera Movement Id List|Camera Movement Id]] for single and multiple targets (2 bytes each).
|-
| 0x0088
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