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FF8/Field/Script/Opcodes/12D ACTORMODE

25 bytes removed, 15:49, 24 March 2018
Created page with "* Opcode: '''0x12D''' * Short name: '''ACTORMODE''' * Long name: Set Actor Mode ==== Argument ==== none ==== Stack ==== : ''Mode'' : '''ACTORMODE''' ==== Description..."
* Long name: Set Actor Mode
==== Argument ==== 
none
==== Stack ====
:''Mode''
:'''ACTORMODE'''
==== Stack ==== : ''Mode'': '''ACTORMODE''' ==== Description ==== 
Controls transparency/blinking effects on models (might also control whether Squall/Seifer's gunblades are visible).
 
[[Category:Unfinished FF8 Opcodes]]
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