Changes
From Final Fantasy Inside
→Geometry
| Texture colourization (Blue)
|-
| PSone GPU relatedFace normal
| Byte
| PSOne instruction0x2C - render inverted normal; 0x24 - render non-inverted normal
|}
| Texture colourization (Blue)
|-
| PSone GPU relatedFace normal
| Byte
| PSOne instruction0x2C - render inverted normal; 0x24 - render non-inverted normal
|}