Changes
From Final Fantasy Inside
→Textures
6. There's no sizes, so if there's another texture after the one you're getting, then subdivide next texture position from current position to get size and determine texture resolution. If it's the last texture, then it gets a bit tricky, as in many ways the file is not ending with texture but SCOT for example..
Texture is '''8BPP ''' (does not contain palette) (one byte is all three channels in 24RGB manner)
'''Texture resolution is based on size:'''