Changes
From Final Fantasy Inside
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Contain system files and system-images.
'''Files:'''
----
00 : ???????
01 : DB structured, data types [0x06, 0x0D, 0x04(Font images, labels, hand-image and other)].
02 : GameOver TIM
03 : ???????
04 : TIM
05 : ???????
06 : Characters face`s:
Contains 13 character faces. Each face - it`s image 32x46 pixels.
Structure for each face are:
> 0x100 bytes for 16bit pallate (256 colors)
> 32*46 = 0x5C0 bytes (8 bit indexed mode)
07-10: "Change disk" images, not TIM:
Each image splitted to two parts.
Sizes of each parts are 160x224 pixels, and used 16bit color mode.
Each part size in bytes are 160 * 224 * 2 = 0x11800 byte
'''Files:'''
----
00 : ???????
01 : DB structured, data types [0x06, 0x0D, 0x04(Font images, labels, hand-image and other)].
02 : GameOver TIM
03 : ???????
04 : TIM
05 : ???????
06 : Characters face`s:
Contains 13 character faces. Each face - it`s image 32x46 pixels.
Structure for each face are:
> 0x100 bytes for 16bit pallate (256 colors)
> 32*46 = 0x5C0 bytes (8 bit indexed mode)
07-10: "Change disk" images, not TIM:
Each image splitted to two parts.
Sizes of each parts are 160x224 pixels, and used 16bit color mode.
Each part size in bytes are 160 * 224 * 2 = 0x11800 byte